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Tribblix Milestone 37 released

Tribblix, the illumos distribution that aims to provide a retro feel with modern components, has just released a new update, Milestone 37.

At the system level, the max PID is now 99999, so you may see larger PIDs. Usernames exceeding 8 characters are now accepted without warnings. Files with dates after the Y2038 transition are now permitted on ZFS.

Notable default ve

osnews.com/story/142775/tribbl

www.osnews.comTribblix Milestone 37 released – OSnews
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@briankrebs

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In #Solaris development (I arrived at Sun during 2.6) there was a phase, "performance is a lifestyle." It meant you had to think about it all the time, and integrate it into your work. Your classification of "security community" has a similar phrase, one that would also get quoted inside Sun, "security is a lifestyle." You have to think about it all the time, and integrate it into your work, or at least document why you can't at this time, i.e. state the trade-offs.

#Introduction

Hello, my name is Christoff.

I live in Illinois, USA, outside the St. Louis area. Below I'll talk about my technology and creative interests, and a bit about me personally. I'm going to hashtag the heck out of this post.

the whole "deadbeef" thing is the magic number from #Solaris for freed memory. I simply chose .monster TLD because it seemed cool and I like "extended" TLDs.

#Technology

I have been using a OpenBSD, #NetBSD, or #GNU/#Linux since the late 1990s as a primary workstation. I used macOS from 2020 to 2025, switching to the #KDE neon distro (KDE plasma is amazing and KDE isn't bloated anymore, yay!).

My current career is as a #pentester where I break into web applications, IP networks, mobile applications (especially #Android), and people to their face or over the phone; code #malware; write documentation; and enjoy helping clients in a third party contractor/consultant role. I started that job change in 2020, when I earned the #OSCP certification at the height of "#infosec twitter" when I did well there.

Previously I worked for about 20 years as a senior-level programmer, and systems, infrastructure, and database administrator. Burnout was very real and I was extremely bored/unfulfilled.

Now that programming and sysadmin stuff isn't my career, I find I enjoy programming and tinkering again.

I am a big fan of NetBSD and always have been. I am not a huge fan of GNU/Linux but I do appreciate things "just working", even if it is full of closed-source binary blobs and other garbage. It was fun in the 1990s.

I know many programming languages but have been paid professionally to code in #C, #Perl, #Python, #PHP, #Java, and #Groovy for big commercial entities like eBay, small companies, and the US government.

I've maintained 99.99% uptime for a 60MM+ platform for years, including failover and backups (that were regularly tested... you test your failover and backups, right?!).

I always wanted to be a cool C and low-level programmer, which I thought for the longest time was being a kernel programmer, but now I know that isn't the life for me.

Emacs is something I've enjoyed since the beginning and I still can't code a #Lisp well. I'd love to be a cool #lisper with #CommonLisp, but haven't gotten there yet. I'm on the #c64 and #embedded #retrocomputing train now.

#Creative

For creative stuff, I aim to do a lot but tend to hop around as interests take me. I could use some discipline there (someday?).

For #music, I have an electric #bass (Fender Jazz) and electric #guitar. I love #jambands (#GratefulDead, #Phish, #Goose) and that's the type of music I like to play along to.

For #art, I like #acrylic and #watercolor painting. I rarely do it, but think about it a lot and love it when I do it. I don't have any skill or talent, but that's not the point. It's for me and no one else.

For #computing, I am venturing into #C64 #demoscene programming and exploration. Not only was I too poor to get one when I was little but I sorta forgot about it over time. The desire to do cool things in a restricted environment where folks are playing in the sandbox, too, is very exciting and attractive to me. I don't know how to code the #Commodore64 stuff yet, but will! Learning the assembly language (I have zero desire to code in BASIC again and I can just code assembly).

#Personal

I live with my soulmate and our five amazing cats in a small town outside St. Louis living a quiet life. Just doing our jobs, taking care of daily life stuff, and enjoying each other and life as much as we can. Ups and downs of life chaos, like anyone else, but we're doing alright!

We enjoy exploring places within driving distance and there are a lot of places to go to.

Currently, we're really into playing two-player games together and just started collecting #boardgames. Right now, we're really digging #SkyTeam, #RoyalGameOfUr, #ForrestShuffle, #SentinelsOfTheMultiverse, and this magnet game I don't know the name of. We have #SpiritIsland and #ArcNova to unwrap and learn. We tried really really hard to get into #ArkhamHorrorTheCardGame but the rules are too complicated and confusing, where it felt like we were doing the wrong thing all the time.

I am 46. I grew up loving Star Wars, Star Trek, #SciFi, reading novels non-stop, horror, and watching movies. I collect classic SciFi books from 1960s and 1970s.

I would perhaps describe myself as an extremely curious person, that loves #puzzles and #mysteries, #exploration, figuring out #HumanBehavior like I'm an alien studying humans (I'm good at it, it turns out), that has a keen eye for detail, remembering random little things, and a good listener. I'm fairly adaptable and fluid in most things, which works well for me. My brain works differently than a lot of people, and while frustrating a lot of the time for things I don't understand fully, it is me and serves me well in niches.

Making people laugh makes me happy. I am a #hacker and #tinkerer.

Getting somewhat closer to releasing a new version of #swad. I now improved the functionality to execute something on a different worker thread: Use an in-memory queue, providing a #lockfree version. This gives me a consistent reliable throughput of 3000 requests/s (with outliers up to 4500 r/s) at an average response time of 350 - 400 ms (with TLS enabled). For waking up worker threads, I implemented different backends as well: kqueue, eventfd and event-ports, the fallback is still a self-pipe.

So, #portability here really means implement lots of different flavors of the same thing.

Looking at these startup logs, you can see that #kqueue (#FreeBSD and other BSDs) is really a "jack of all trades", being used for "everything" if available (and that's pretty awesome, it means one single #syscall per event loop iteration in the generic case). #illumos' (#Solaris) #eventports come somewhat close (but need a lot more syscalls as there's no "batch registering" and certain event types need to be re-registered every time they fired), they just can't do signals, but illumos offers Linux-compatible signalfd. Looking at #Linux, there's a "special case fd" for everything. 🙈 Plus #epoll also needs one syscall for each event to be registered. The "generic #POSIX" case without any of these interfaces is just added for completeness 😆

Is there anyone in #Australia or #NZ, or who would be willing to ship to NZ, who could donate a #SPARC #Solaris (sun4u/sun4v) machine to the building effort for FractalKit? We're running up against some limits and some really bad time sinks, doing all of this on a 650MHz #UltraSPARC IIe is.... really really painful. We know this is a long shot, but if anyone out there has a machine they could donate to this we would be immensely thankful. This porting effort is really important to us but it's not going to be actually useful if a single library takes a day to compile. If you can't help, then please boost? @SolarisDiaspora

Is there anyone in #Australia or #NZ, or who would be willing to ship to NZ, who could donate a #SPARC #Solaris (sun4u/sun4v) machine to the building effort for FractalKit? We're running up against some limits and some really bad time sinks, doing all of this on a 650MHz #UltraSPARC IIe is.... really really painful. We know this is a long shot, but if anyone out there has a machine they could donate to this we would be immensely thankful. This porting effort is really important to us but it's not going to be actually useful if a single library takes a day to compile.