Just finished my CHIP-8 emulator built with C++ and WinAPI
https://github.com/IlanVinograd/CHIP-8
Discussions: https://discu.eu/q/https://github.com/IlanVinograd/CHIP-8
Just finished my CHIP-8 emulator built with C++ and WinAPI
https://github.com/IlanVinograd/CHIP-8
Discussions: https://discu.eu/q/https://github.com/IlanVinograd/CHIP-8
One of the first examples of DLC for the Game Boy can now be emulated.
Pocket Family GB used the GB KISS LINK to download a Family Photo Event from Hudson's website. It allows players to save photos of their current family with the GB Printer.
DLC files were recovered from Hudson's old website via Archive.org. GBE+ can send them to the game and aside from the time/date, it works fine.
Seems Hudson set the wrong exposure for the printer, so the photo comes out way too light!
NesScape, yet another NES emulator in c++
https://github.com/babaganosch/nes_emulator
Discussions: https://discu.eu/q/https://github.com/babaganosch/nes_emulator
New article about the Campho Advance is live:
https://shonumi.github.io/articles/art36.html
The article delves into the challenges of dumping one of the most convoluted cartridges on the Game Boy Advance as well dealing with telephony.
Imagine how crazy you'd have to be to turn a GBA emulator into a working videochat program. Heh, who does that?
Kocoboy: An experimental Kotlin Multiplatform, Compose Multiplatform, GameBoy Emulator.
https://github.com/BluestormDNA/Kocoboy
Discussions: https://discu.eu/q/https://github.com/BluestormDNA/Kocoboy
gaemboi - Nintendo Game Boy Emulator
https://github.com/mario-hess/gaemboi
Discussions: https://discu.eu/q/https://github.com/mario-hess/gaemboi
Nintendo's Lawyer Reveals The Company's Official Stance On Emulator Legality
https://techcrawlr.com/nintendos-lawyer-reveals-the-companys-official-stance-on-emulators/
Discussions: https://discu.eu/q/https://techcrawlr.com/nintendos-lawyer-reveals-the-companys-official-stance-on-emulators/
MegaBoy - a Gameboy/Color emulator made in C++
https://github.com/MeGaL0DoN/MegaBoy
Discussions: https://discu.eu/q/https://github.com/MeGaL0DoN/MegaBoy
One of those channels that definitely should have more subs! It features great highly technical retro computing presentations from Commodore Users Europe: m.youtube.com/channel/UC8l...
#retrodev #retrogamedev #homebrew #emulation #emudev #commodore #amiga #c64
Commodore Users Europe
chip8 issue with sprites not rendering scores in Pong
https://github.com/devimalka/chip8
Discussions: https://discu.eu/q/https://github.com/devimalka/chip8
Another NES emulator written in C++
https://github.com/Franco1262/CalascioNES/tree/master
Discussions: https://discu.eu/q/https://github.com/Franco1262/CalascioNES/tree/master
Rust macro for generating flexible bitfields, useful for emulators
https://github.com/gregorygaines/bitfields-rs
Discussions: https://discu.eu/q/https://github.com/gregorygaines/bitfields-rs
GO-8080: A Intel 8080 Emulator, powered by Go and Raylib
https://github.com/BotRandomness/GO-8080
Discussions: https://discu.eu/q/https://github.com/BotRandomness/GO-8080
New article about emulating the Play-Yan and Nintendo MP3 Player is live:
https://shonumi.github.io/articles/art35.html
The article explores the many, many, many steps it takes to get audio/video playback working for these GBA cartridges.
I can finally wash my hands of the Play-Yan/Nintendo MP3 Player. It took 4 years of on/off development to reach this point!
This past week, I've been busy adding webcam support (via networking) to GBE+. That means the Campho Advance can display a live stream from a phone or laptop!
After this, I just need to add microphone input and transfer that data between 2 instances, and then Campho Advance emulation will be feature complete.
Rust adventure to develop a Game Boy emulator — Part 1: Memory
Wanted to share the current progress on my Game Boy emulator
https://github.com/smparsons/retroboy
Discussions: https://discu.eu/q/https://github.com/smparsons/retroboy
New year, new Edge of Emulation article! This one is about the Glucoboy, a GBA cartridge that doubles as a blood glucose meter.
https://shonumi.github.io/articles/art33.html
For years, this cartridge was one the rarest pieces of Game Boy hardware out there. It was only last year that the Video Game History Foundation managed to dump the ROM.
Now you can emulate the Glucoboy without any actual blood!
So, I may have finally dumped the last bits of the Campho Advance ROM. It's really dumb how I did it (boot the cartridge with the power cable plugged into it, unplug, re-plug, then extract data) but it worked!
The ROM data is kinda weird because of the way it interacts with the GBA BIOS, but there's a full ROM header. Some interesting facts:
Game Title = "VidBoy"
Game Code = "VB01"
Maker Code = "AM"
Claims to be a DACS cart
So Campho ROM dump is complete. Will post more deets later. #emudev
reinette II plus dot py, an Apple II plus emulator in python
https://github.com/ArthurFerreira2/reinette-II-plus-dot-py
Discussions: https://discu.eu/q/https://github.com/ArthurFerreira2/reinette-II-plus-dot-py