Long time no update... I’ve been enjoying some quality time with my wife and kids
But now I’m back at full speed! My friend has been working on the enemy AI, while I built an interaction system for the environment and a fully functional inventory
Long time no update... I’ve been enjoying some quality time with my wife and kids
But now I’m back at full speed! My friend has been working on the enemy AI, while I built an interaction system for the environment and a fully functional inventory
@RobeeShepherd Really nice to read that all this sounds familiar to you.
When you've got the time, maybe you like to read this retrospective article I once wrote about my experiences in those years:
https://archive.org/details/team-hoi-games-retrogaming-retrospective/mode/2up?view=theater
[Archive — 2023] Comment j'ai rejoint la communauté du bug 323
En développant Superflu Riteurnz, je suis tombé sur un bug chelou que j'ai mis un bon moment à comprendre… je vous raconte.
Lire cet article : https://studios.ptilouk.net/superflu-riteurnz/blog/2023-08-11_bug323.html
Le livre « Les aventures de Superflu » : https://editions.ptilouk.net/superflu
Soutien : https://ptilouk.net/#soutien
#archive #SuperfluRiteurnz #GameDev #dev #bug #GCC #bug323
https://studios.ptilouk.net/superflu-riteurnz/blog/2023-08-11_bug323.html
New Music drop!
Clouded Marshlands Battle Theme!
The hit character's rise and fall looks better, but I think I nerfed it too much. The other character doesn't pretend to play dead out of fear anymore.
A Horror Game where you date REAL COMPUTER VIRUSES, fully-animated as a tribute to the ol' Apple II
Demo Available on Steam:
https://store.steampowered.com/app/2313010/Date_Time_Melissa_Morris_Anna/
Current progress of the latest level for #Lazarr! looks like this btw:
Platformer Tutorial for Defold - Part 7 - GUI:
#MadeWithDefold #gamedev #indiedev #tutorial #youtube #UnfoldingGamedev
A local gamedev friend of mine has been making neat voxel rendering tech. Basically it lets you make super detailed voxel scenes using more traditional mesh based level tooling. I think he's still looking for projects to collaborate with too.
https://www.youtube.com/watch?v=bN9nGCv_Vso
You can read more about it on his blog:
https://blog.danielschroeder.me/blog/voxel-renderer-objects-and-animation/
Been refactoring for two days and now realized half of it needs to be done differently
I'm cleaning up world initialization & generation because rn it's a mess split across random files + 1 giant 2k loc file that takes 20 seconds to compile
This refactoring is necessary to transition to larger maps & proper world generation, but is also mandatory to implement game saving/loading (need to clearly separate stuff that is saved in a savefile vs stuff that isn't)
Cronos: The New Dawn - brutalist retro-futurist survival horror where monsters merge to become stronger! https://store.steampowered.com/app/2101960/Cronos_The_New_Dawn/
Gameplay video of the first 2 hours! https://www.youtube.com/watch?v=X28irFDG9NQ
by #gamedev @BlooberTeam #indiedev #indiegame #gaming
First announced speakers of the #MadeWithDefold Jam 2025 are here!
1. Kick-off with Asatte Games and me!
2. Defold Q&A with Bjorn Ritzl!
In the second part of Tar-Palantir’s Cartload of Cartography article series, which is our archive pick for this week, he looks at the development of maps beyond the medieval period – potentially useful for world building, history facts, and more besides:
https://exilian.co.uk/forum/index.php?msg=125954
Hey there everyone, I'm going to stream game dev regularly again, would love to know what time of the day would be the best for you, with timezone ;) #gamedev #godot #godotengine
Playing a bit with the shield enemies and their hit boxes to see how they work with the player and in the level
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding #conceptart