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#segacd

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New blog post time!

This week's game is Burning Fists: Force Striker, a Sega CD fighting game that was canceled, only to have a prototype found and cleaned up for a 2006 release. It's incomplete and not exactly polished, but if you like offbeat fighting games, this is a fun one with some juice!

ephemeralenigmascom.wordpress.

Ephemeral Enigmas · Burning Fists: Force StrikerI can’t prove anything I’m about to say ~objectively~ because I’m not a fighting game pro nor did I get to play this with other humans, but based on how much messing around I did,…
#blog#gaming#segacd
Suite du fil

2. Another noticeable difference is that the Sega CD version tells you to "PRESS START" to begin the game. The Monkey Island has been moved to accommodate that, which I think slightly hurts the composition of the scene.

The intro doesn't even proceed to the lookout scene on its own. It just loops. When that happens, the music cuts off pretty awkwardly. That could be a ScummVM issue, but it was awkward when I tried it in an emulator too.

1. About a month ago, I picked up a second-hand copy of The Secret of Monkey Island for the Sega CD. But I haven't sat down and played it yet. Time to fix that. I want to see how it differs from the other versions I've encountered.

There will be spoilers. You have been warned.

Right away, it uses a different Lucasfilm logo than the DOS version. In fact, I think it's the same one as the Amiga version uses, but I don't have that one.

Suite du fil

Anyhow, it's seeing all the #ROMs that came with the stock OS! #Dreamcast plays good, but looks pixelated? I might need to play around with some settings to get things looking just right.

It stutters on Ridge Racer for #PSP, but that's the only jank I've seen!

I've decided to convert the whole #1G1R for #SegaSaturn to CHD (that's what came with it so I'm kinda guessing it can't just do .7z or cue/bins.

I'm gonna focus on #Saturn and #SegaGenesis #SegaCD and #Sega32X. It's my #Sega one!