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#ecl

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#programming #engineering #emacs #gui #commonLisp #McCLIM #eev article screwlisp.small-web.org/emacs/

Minimal case of starting a #lisp #ecl image outside of emacs running common lisp interface manager, then connecting to the image from inside emacs - working with mcclim, closing emacs, the external lisp image with the gui created in emacs is still there. Party trick for days.

This is the necessary precedent for writing exciting using-clim-as-intended articles. Also I have an emacs folder now.

I've created a liberapay account as an alternative to patreon:

liberapay.com/jackdaniel/
patreon.com/c/jackdaniel_kochm

I'm creating Common Lisp Free Software, most involved with #ecl and #mcclim development, but also contributing to other projects when I see fit.

Please consider supporting me financially so my work is sustainable. Cheers!

Liberapayjackdaniel - page de profil - LiberapayTwo main projects I'm actively working on and I'm a leading developer of are ECL and McCLIM.

I've send my application to NGI Zero for improving #ecl.

The goal is to create a comfortable environment for using Common #Lisp in a browser along with a JS bridge to:

a) use Common Lisp from a comfortable IDE in a browser

b) write web applications using Common Lisp (think <script type='cl'> ... </script>)

Keep your fingers crossed :)

How cool is this? Look at those copyright dates.

Embeddable #CommonLisp (ECL) is a CL implementation that can be made to run pretty much anywhere there is a C compiler and it has been doing that since 1984!

I had it running in a Quake console once.

Now I'm playing around with LQML to see if I can deliver an app on Android, #SailfishOS and iOS without too much platform-specific code.

Thanks to all the #ECL maintainers over the years!

Suite du fil

@kentpitman @limneticvillains @etherdiver @prahou
I execute this #orgbabel to start and connect to #ecl with #mcclim with #emacs #slime, and to define cl:ed
codeberg.org/tfw/slimeclimorg
There's a reasonable amount of helpful #commonLisp commentary.
Bootstrapping clim interfaces and symbolic processing to eventually fake a moo
codeberg.org/tfw/climmoon-lisp
This will be my fake moo
codeberg.org/tfw/moonclimb
now broadcasting my got commits on codeberg
codeberg.org/tfw?tab=activity
we'll gophergit eventually (link?)

Codeberg.orgslimeclimorgorg for starting ecl with clim to slime-connect

Some bits I'm fiddling with. #emacs #mcclim #ecl #commonLisp #slime

Trying to semi-generically automate 'getting mcclim' in a way that's arguably useful to myself. I also wrote an emacs definition of lisp ed. I'll do a video today while prerecording zhen house with a simple image displaying mcclim application (housed in scratch.org of climmoon-lisp).

Not exactly working out of the box yet but sharpsign catch my vibe
codeberg.org/tfw/slimeclimorg
codeberg.org/tfw/climmoon-lisp

Codeberg.orgslimeclimorgorg for starting ecl with clim to slime-connect
En réponse à screwlisp

@screwtape

SDL2 backend is operational bar text input. In other words it is close but waits for its time slot, hence is not usable for people unwilling to hack it themselves.

Regarding mobile applications, I think that #mcclim currently is a bad choice -- it won't tell apart touch gestures from the pointer gestures and that'd be horrible.

Currently I'm focused on #ecl core runtime improvements.

@jackdaniel is #ecl + #mcclim useable for mobile applications, ie what backends are going to work. I don't remember a mcclim example. Is #sdl2 close to being useable?

Since realising that #veilid (mobile-first) uniform networking seems to want the veilid internetworking bit of an app to be compiled into a .a and used in C, I was thinking that for the coming #lisp #gamejam itch.io/jam/spring-lisp-game-j - I wonder if some of us could have a specific subtheme of ecl + veilid + [something].

itch.ioSpring Lisp Game Jam 2024A game jam from 2024-05-17 to 2024-05-30 hosted by David Thompson & technomancy. Lisp Game Jam is a recurring game jam taking place for a full 10 days. After the jam has finished, 3 days are given to everyone to try out the game su...