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#acl2

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Play Static Games, Win Static Prizes screwlisp.small-web.org/progra
#staticTyping #typechecking #staticProgramAnalysis #commonLisp #lisp #sbcl #series #acl2

In which I look at modern and to some extent historical static program analysis popularly used with common lisp #programming.

I accidentally make the really good point that even if #sbcl is not your deployment target, you can still use its static type checking, for which I work an example.

#lazyEvaluation and formal theorems are also included.

#formalMethods #gamedev #programming #commonLisp #acl2 #itch lispy-gopher-show.itch.io/lisp

Since yesterday I advocated strong use of defgeneric, defmethod and McCLIM's define-command, here I present

just giving lisp's defun to acl2's first order #logic.

I present a batch processing style for using acl2 both in #shell and in #lisp with a worked example.

Thoughts and opinions, gamedevs and logical types?

itch.io(formal) game logic - lispmoo2 by screwtape1. Intro This begins part 2 of https://lispy-gopher-show.itch.io/lispmoo2/devlog/906389/my-programming-principles-for-game-dev-12 . Which contains the first five parts. These second five parts contain...