The "OSM-Toolbox" should be usable with any #Rust #3DRender. Firstly the #Bevy #bevy_engine was used. Just as a 3D renderer or fully including the Asset loader to access tie OSM API. And only the last one builds to #wasm
Now I used a renderer, I did know: #Rend3
As it is archived, it had some high-ups, then it was done in little hours.
But no WASM build yet Like with plain rust: How to build wasm with async main? Any help would be appreciated!
Do you like another renderer? Let's use it!