An image inspired by my contemporary sci-fi WIP "CAT PEOPLE". I'm quite pleased with the result.
An image inspired by my contemporary sci-fi WIP "CAT PEOPLE". I'm quite pleased with the result.
#OpenStreetMap #3Drender
with #RustLang and #BevyEngine :
Buildings around St. Pauls
#London #UK #Europe
#WordWeavers 6/25. Do any of your characters value being well-dressed?
Most of them like to wear nice clothes, but don't get the opportunity, at least not often.
In the Maliha Anderson books her clothes choices mirror her character development through the series.
Having kyphosis, Veronica doesn't think she can have, or deserves, nice things. But that changes.
The "OSM-Toolbox" should be usable with any #Rust #3DRender. Firstly the #Bevy #bevy_engine was used. Just as a 3D renderer or fully including the Asset loader to access tie OSM API. And only the last one builds to #wasm
Now I used a renderer, I did know: #Rend3
As it is archived, it had some high-ups, then it was done in little hours.
But no WASM build yet Like with plain rust: How to build wasm with async main? Any help would be appreciated!
Do you like another renderer? Let's use it!
#introduction
Hi, it's me -karlos-
https://mindly.social/@karlos
I like #Rust and #OpenStreetMap and #3Drender, so my new project is the a toolbox in #RustLang to create apps for #OSM
The example is an OSM-Building-Inspector (OBI)
The repository is (yet) on GitHub: https://github.com/DerKarlos/obi
You may, most times, be able to test OBI at
https://www.osmgo.org/bevy.html?way=369161987
It's all very Beta! It needs >30 seconds to load, firstly only after a reload.
Put the OSM way ID, you would like to inspect. Use arrow keys.
Because it was so much fun I refined the #colorPalette from yesterday and made a new #diorama
... And I learned that I have no idea of how to model a car
Perhaps this will become a series. Any ideas of what to try next?
With all the stuff happening in my life right now, I didn't had time for any game dev or art stuff lately...
So today I created a gradient #colorPallet with a program I made in #godot and tested it in two simple #lowPoly scenes which I created in #blender3d
I almost forgot how much fun it makes. And I really like the end result. Gradient Textures with low poly looks so pretty if you ask me
https://www.cgtrader.com/3d-models/furniture/lamp/desk-lamp-3d-model-5bc7d742-357c-4058-ad53-e94ff5d79cfe #3DModels #PBRTextures #Blender3D #GameAssets #3DPrinting #3DArt #BlenderModels #3DArtist #GameDev #LowPoly #IndieDev #CGTextures #3DRender #3DModeling #3DPrintingCommunity #3DAnimation #DigitalArt #BlenderCommunity #3DGameAssets #TexturePack
#WordWeavers 5/20. Other than injuries, do your characters ever have health issues?
Sure.
I do have characters getting ill, sometimes for violent reasons and sometimes because people just do. Even my epic fantasy has a "slice-of-life" style.
Then there's Veronica and her kyphosis, a chronic back deformation which means she's in pain most of the time and can't do a lot of things.
CW: Female nudity. This is one of my earliest renders but I like it. It tries to show Veronica's back curvature and she's holding her neck weirdly because of it.
#ScribesAndMakers 5/13. Shameless self-promotion day. Let's boost away.
I have launched my ko-fi shop currently featuring wallpapers for desktop, tablet and mobile, featuring mermaids (for #merMay) but will be getting other images.
https://ko-fi.com/adaddinsane/shop
Also, buy my books: https://taupress.com/books