Sunny run
Theme about auto travel. As those game – Magic Bus. You are just riding by the road. Far and far. Such ambient. Everything is calm. Only you and the road. As a lizard that is sitting at the stone and warming under the sun.
Sunny run
Theme about auto travel. As those game – Magic Bus. You are just riding by the road. Far and far. Such ambient. Everything is calm. Only you and the road. As a lizard that is sitting at the stone and warming under the sun.
Facial animation with drivers in Blender! Same technique as https://web.archive.org/web/20240616021616/benjones.us/twilight-princess-eyes-breakdown/
The "control panel" is just custom bone shapes.
There's a bit of a recent hype about replicating the image rendering of the PS1 in modern game engines.
Does any have information of any kind on how one would replicate the image rendering of Unreal Engine 1?
Obviously searching online isn't very effective, as results will include all the hits about UE4 and UE5.
I spent hours struggling against a moonwalking bug. No matter the input direction, the character would always move backwards.
Somehow, deactivating the item parenting script (which manages the camera that the character is holding) fixed the issue. Turns out the character was colliding with her own camera all along, and continuously getting pushed backwards.
Happy belated #wipwednesday I guess!
I can't seem to find a way to post this privately. So I might as well just put it out there.
I'm working on this #photographysim thingy for a cool community demo disc. It's still very janky and broken, but that's just what my stuff looks like when it's under construction.
Happy #screenshotsaturday ! I love pixel art but it takes me a long time to make, so I often look for ways to mass produce pixel art with minimal hand editing.
Here is a technique I used in my most recent prototype, a SNES style brick breaker called ooOoo.
Bard and adventures – lost music instrument and onion (bow)
Happy #screenshotsaturday !
It's the last Saturday for Melon Head before launch!
From 1st of October onwards this #pointandclick baddy is fully playable.
Some of my reworked and never-before-heard tunes from "Gilded Cage" feature in this upcoming simulation game as a hidden bonus you can find. The demo is up now and should be released fully in a few months and there's even some hidden pixel puppets to be discovered on little TV screens.
Ahead of a new song and video next month, those familiar with Planet Sound on Teletext and the general Ceefax appreciators out there might enjoy the new look they've inspired... https://robertafidora.com/mailing-list #Music #RetroGraphics #OldTech #RetroTech #Musician #Teletext #FediMusic #FediArt #Teletext50
Test Game Boy Modded (DMG01 & SNES Nintendo Test Cartridge)
XM Demoscene Colletions (3396 XM Audio Files)- XM Player - theDUBBER
Link:
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https://bit.ly/xmplayer
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#ansiart #ansi #ascii #asciiart #pixelart #textmode #textart #text #art #demoscene #bbs #retrocomputing #retrographics #8bit #8bitart #Chiptune #music #retrogames #retrogaming #keygen
Ho aggiunto al mio archivio 1330 programmi per MS-DOS tra freeware e shareware Per il download link qui sotto
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https://bit.ly/olddosarchive
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#bbs #retrocomputing #retrographics #Microsoft #msdos #Icon #nostalgia #gamedev #indiegamedev #indiegames #DOWNLOAD #OldSoftware #retrogames
I finally found the right GPU for my late 90's retro PC build, what CPU should I pair with it?
XM Demoscene Colletions (3396 XM Audio Files)- XM Player - theDUBBER
Link:
=========
https://bit.ly/xmplayer
=========
#ansiart #ansi #ascii #asciiart #pixelart #textmode #textart #text #art #demoscene #bbs #retrocomputing #retrographics #8bit #8bitart #Chiptune #music #retrogames #retrogaming #keygen
A #pixelart portrait of a stunning brunette with bold red lipstick and chic glasses! 128x128 pixels, 15 colors.
Made with @aseprite
#pixelart #pixelartist #digitalart
#pixelaesthetic #pixelartsociety #retrographics #portraitart #PixeloniousMonk
“Zombie Voodoo Pirate”, 4th in the ANSI/ASCII textmode competition at @evoke last July.
“Spin”, ANSI textmode logo released in Fire #37 artpack in July 2023.